Category: WORK

MVC MVP or a Better Understanding of Development Through Sports

March 6, 2018 | 0 Comments

Author: Mitch Daniels, Back-End Digital Developer Development is a vast and multifaceted world that many can get lost in when it is an unfamiliar environment to them. As a developer, I find it to be in my best interest to act as a guide to those who feel lost. In this post, I will provide […]
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Campus Life in a Corporate World

November 15, 2017 | 0 Comments

Author: Kelly Yaw, Digital Studio Designer I recently had the opportunity to travel and do some work for a new client at the agency, Abercrombie & Fitch. Since I’d never traveled for work before, I thought it might be fun and I jumped at the chance. After being asked to go, things moved pretty fast. […]
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Challenging the Comfortable

August 14, 2017 | 0 Comments

Author: David Woods, Back-End Developer/Tech Lead It’s easy at larger companies to get comfortable only interacting with the teams/people who are necessary for you to complete your daily tasks. However, this can often cause artificial walls to develop between teams and even groups inside of teams. Recently, I’ve tried to do something about this. While […]
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Estimates? We Don’t Need No Stinkin’ Estimates

December 12, 2016 | 0 Comments

Author: Joe Wilson, Production Director There has been a “conversation” going on in project management circles for the better part of five years about the practicality of doing estimates and whether we should just stop even trying. I use the quotation marks because it more closely resembles the political shouting match you enjoy with your […]
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Requirements Architecture as Film Production

December 5, 2016 | 0 Comments

Author: Shawn Ewert, Digital Requirements Architect I’ve always been the guy who knew how to get the right answers from people, even when everyone couldn’t really agree on the questions. Using that, I found a way to parlay my attention to the most granular detail into a career, and began my life as a Requirements […]
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Making Images Work for Banners

November 28, 2016 | 0 Comments

Author: Bryan Vorel, Multimedia Programmer When Flash was king, we were stuck with a lousy 40K file size limit for a standard ad unit. Now with the death of Flash and the rise of HTML5, we are given an opportunity to do slightly more creative things with banner ads. With the recent draft specifications released […]
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The Psychology of Web Design

October 18, 2016 | 0 Comments

Author: Don Brown, Studio Designer Or “How to Get in Their Heads” Whether I’m shopping for a new table tennis paddle or a new car, or maybe I’m just trying to learn something new, when I pull up a website, I want it to be a fun, meaningful experience. I want to feel good about […]
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Let’s Fix It Before Post

October 11, 2016 | 2 Comments

Author: Erin Cole, Motion Graphics Preproduction for Motion Graphics IS Planning Ahead Ever heard the phrase “We’ll fix it in post”? It sounds like an innocuous phrase, said by plenty of carefree and optimistic people in many different production processes. However, it is also one of the most damaging to the cost and time for […]
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Form. Function. Feelings.

September 26, 2016 | 0 Comments

Author: Nancy Hogan, Director of Studio Services My 28-minute DART rail commute to and from work provides me with a great opportunity to chill out and listen to podcasts. One of my favorites is the “TED Radio Hour.” If the teaser snippets sound intriguing, the full TED talk is usually worth the time. This past […]
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The Project Manager/Producer Hybrid

September 21, 2016 | 0 Comments

Author: Katherine Broyles, Project Manager I’ve been called many things in my agency career: account executive, traffic manager, project manager, digital producer. Not only is my mom confused by what any of those titles mean, but it seems like the agency world is also confused by how each of these titles is different from the […]
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Being a Better Developer Is Not About the Framework

September 12, 2016 | 1 Comments

Author: Chad Bull, Interactive Developer Sometimes developers get stuck in a rut. And sometimes we are seen by those in the creative world as dream killers. There’s a way out of both problems: You have to stretch yourself and look for a solution. The rut comes with always doing the same thing the same way, […]
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Exercises to Keep Your Brain Mentally Fit

July 20, 2016 | 0 Comments

Author: Kerry Faulkner, Graphic Specialist Remember the days when you needed to get directions from a friend to a place you’d never been or when you actually had to use a map to find your way? I usually memorized the directions given me and never really had a problem finding where I was going. My […]
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Gathering and Organizing Content

July 1, 2016 | 0 Comments

Author: Vanessa Correa, Multimedia Developer As web designers and developers, we sometimes come across a common problem with our clients when we begin work on a new website for them: “The Content.” You might be wondering what I mean by “The Content.” This is the text, photos, videos and other possible social content that might […]
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14 Simple Ways to Destress at Work

June 13, 2016 | 0 Comments

Author: Terri Wells, Studio Designer We all feel stress at work from time to time. With that in mind, there are some simple techniques to undo its effects. The following tips will help you feel calm in no time at all. Take a Tea Break Try some chamomile tea, known for its calming properties. Or […]
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Web Development Is a Social Enterprise

June 7, 2016 | 0 Comments

Author: James Pierce, Back-End Developer Contrary to popular depiction, professional software development is an inherently social enterprise. The astute developer quickly recognizes that writing code that works is only the beginning of the job, and that to really get cooking, their code needs to communicate effectively with the rest of the team. If I am […]
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Addressing the Usability Issues of Flat Design

April 11, 2016 | 1 Comments

Author: Brian Edgin, UX Architect What we now refer to as flat design started in 2013 with the launch of iOS 7, the operating system for Apple iPhone and iPad. Prior to iOS 7, the user interface (UI) on Apple’s devices was heavily skeuomorphic, meaning that digital elements were designed to mimic their real-world counterparts. […]
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How Can We Achieve a Healthy Work-Life Balance in This Technology-Crazed World?

March 30, 2016 | 0 Comments

Author: Jennifer Duncan, Project Manager Work-life balance has been talked about for decades, and there was a time, not that long ago, when the boundaries between work and home were fairly clear. Today, however, by having technology at our fingertips – being able to work from anywhere, anytime – the line between our work and […]
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Form vs. Function? How About Form AND Function…

March 8, 2016 | 1 Comments

Author: Gary Anderson, Production Manager I had an interesting conversation with a former co-worker last year. A front-end developer. Nice kid. Matt posited that his work as a developer should be considered “art.” He didn’t particularly like being labeled an “engineer.” His argument was that he was as passionate about writing code as any painter […]
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Estimation and Assumptions 101

February 10, 2016 | 2 Comments

Author: Jim Elmer, Project Manager In an agency environment, estimating and assumptions are a big part of the job for most of us. However, there’s always a tendency to try and get quick estimates, or the infamous “ballpark” when there isn’t time to thoroughly estimate a project. Given the frequent need for these quick-turn estimates, […]
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To CMS or Not to CMS. That Is the Question.

January 4, 2016 | 1 Comments

Author: David Woods, Development Technical Lead No one enjoys driving on roads under construction. Building a brand-new highway with four exits and no traffic is a lot easier than adding three exits to an existing – already crowded – one-exit highway. In this analogy, cars are your site’s features and the highway is your content management […]
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It’s Time for Standardization

December 7, 2015 | 0 Comments

Author: Jason Mallott, Front-End Developer Lately, I’ve noticed a glaring need for standardization in the world of front-end development. With the changes in technology and the overwhelming number of frameworks and libraries out there, front-end development has become quite chaotic. Long gone are the days when we could grab a PSD, a simple IDE and […]
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All Access(ibility) Pass

December 1, 2015 | 0 Comments

Author: Shawn Ewert, Business Analyst If you are reading this article right now, chances are somewhere in the neighborhood of 6 to 1 that you are reading it without the use of any kind of assistive technologies. That’s great, but what about the other 15% of Internet users? How does their Internet experience differ, and […]
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Surviving The Project Wilderness

November 23, 2015 | 0 Comments

Author: Joe Wilson, Production Director Project Initiation Early in 2015, I made up my mind to attempt a solo thru-hike of the Lone Star Hiking Trail (LSHT). At 128 miles (with loops), the LSHT is the longest wilderness footpath in Texas. It runs through the 163,037-acre Sam Houston National Forest about 50 miles north of […]
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Making Git Workflows Work

November 17, 2015 | 0 Comments

Author: Seth McLean, Back-End Developer I remember the first time I encountered Git version control. I’d like to think I started the same way as many – you hear about this great tool and how important it is, so you get curious and meander over to GitHub. You follow a few steps, start playing with […]
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Making Difficult Animations Work for Banners

October 14, 2015 | 0 Comments

Author: Bryan Vorel, Multimedia Programmer When Flash was king, we were stuck with a lousy 40K file size limit for a standard ad unit. Now with the death of Flash and the rise of HTML5, we are given a slightly new opportunity to do more creative things with banner ads. With the recent draft specifications […]
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Once Upon A Time…

August 17, 2015 | 1 Comments

Author: Landon Montgomery, Digital Production  When I was seven years old, I wrote a single-page story boldly predicting that I would play professional soccer in Alaska when I grew up. That, or I’d become a writer. Failing either of these (apparently, I was a rather paranoid wee lad), I’d just make video games for a […]
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3-D Print Prototyping

August 13, 2015 | 0 Comments

Author: Brian Edgin, User Experience Architect Whether it is for your brand, your clients or to earn new business, we are constantly looking for ways to step outside the box. Making two-dimensional prototypes has always been part of what a branding agency does. Now, with the advent of low-cost 3-D printing, we have the ability […]
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Inspiration Invitation

May 26, 2015 | 0 Comments

Author: Kelly Westerholt, Yoga Our new building is amazing in so many ways: The bigger stairwell. The open, collaborative atmosphere. The stunning views of downtown. But my favorite addition is the yoga room. It’s a safe, quiet place to reconnect. To heal my body. To regain lost energy. The word “yoga” often strikes fear in […]
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Virtual Scrum Boards

May 19, 2015 | 2 Comments

Author: Joe Wilson, Project Manager Digital marketing often requires the undertaking of large, complex projects. Whether it is an enterprise-level website or a complicated native mobile application, the key to executing these projects is breaking them down into smaller, more manageable steps. As the saying goes, “Rome wasn’t built in a day.” Increasingly, agencies are […]
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Guarding the Brand – Even in the Office

May 12, 2015 | 1 Comments

Author: Joe Jansen, Proofreader In the advertising world, proofreaders can seem like an uptight bunch. Actually, most of us are human. One thing a good proofreader isn’t: an enabler. That’s why, for better or worse, you’re likely to get an (over)explanation for some corrections we make – usually for persistent errors. It’s to teach and […]
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Survival Skills in the Office

April 27, 2015 | 0 Comments

Author: Alex Sanchez, Business Analyst There are few things that are more desperate and frightening than being lost in the wilderness with few supplies and no way of knowing how long you’ll be lost. This is when you have to rely on survival skills to weather the situation until you can be found. Survival is […]
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Yeah, But What Do You Do?

April 7, 2015 | 2 Comments

Author: Shawn Ewert, Business Analyst It’s invariably the question I get asked every time I tell someone what I do for a living. When I tell people that I am a Business Analyst, in some form or another they always ask the follow-up “What does that mean?” Depending on the person to whom I am […]
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Click Here Labs Prompts Adobe to Modify Its Product

October 27, 2014 | 0 Comments

Author: Gary Anderson, Digital Project Manager Nearly two years ago, in an effort to help our clients move to HTML5 for online advertising, Click Here Labs began using the create.js export out of Adobe Flash as one of our solutions for producing standard ad units. This allowed us to maintain our streamlined workflow, keep consistent […]
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Reflections of a Project Management Intern

August 1, 2014 | 3 Comments

Author: Nicole Chun, Project Manager Intern As I finish up my summer internship here at Click Here Labs and The Richards Group, I wanted to spend a little time to reflect and hopefully provide useful information for those of you who are interested in becoming a future project management intern or are curious about the […]
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Breaking Through the Static

July 1, 2014 | 1 Comments

GameStop HTML5 – Ad units for Call of Duty: Advanced Warfare Pre-Order. Click to replay animation. Author: Chad Bull, Multimedia Developer The online advertising (OLA) world has been trying to figure out its future for years. The industry has been slow to acknowledge and adapt to the mobile/PC landscape. Being stuck in the tried-and-true ways of the […]
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Chuck E. Cheese’s Website Launch

July 12, 2013 | 0 Comments

The Chuck E. Cheese’s website was outdated and didn’t reflect the updated character and brand work. Our goals with the redesign were to begin the Chuck E. Cheese’s experience on the website, build anticipation for the visit and make it easy for mom to get the information she needed. We had three types of guests […]
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